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February 13th, 2000New Siege SoundsI made some new sounds for siege mode. You can download them here:

Download Siege Sounds

To install, extract to your Quake2 directory with WinZip.
January 31st, 2000Last Man Standing TourneyThe dynamic duo DPL founders (Gibb and RedEagle) are back with more of their tourney-plannin' skillz. The Last Man Standing tournament will be a DM tournament with 8 heats of 8... well, why don't you read it on the website instead?

Last Man Standing Tournament

They need 64 players, so sign up today. But please - ONLY COMMITTED PLAYERS NEED APPLY.
January 28th, 2000DigitalPaint Paintball for Quake3Oops, this post got lost in the CGI fix.  The news cgi is working at least. :)

Calrathan is working on porting Paintball II to Quake3.  He was nice enough to put together a ladder coding tutorial for those interested in coding ladders into their own mods.
1.6 Client UpdateHeh, 'bout time this got released.  It’s just sorta been sitting around waiting to be packaged and uploaded.  There are mostly just new maps in it, including the following:

- sphouseqw.bsp (Classic QuakeWorld style SplatterHouse, which the old Q1 veterans grew to know and love during the PB1 days...)
- psychosity.bsp (Single-Flag Psychosity - bring on the insanity! If you thought Psychotic was bad, heh, it can get worse :) *
- yoy.bsp (YOY Arena. ‘nuff said)
- halfpipe.bsp (HALF-PIPE... no, not the one you skate on... this map is literally half pipe)
- dodgeball.bsp (Dodgeball! Duke it out with your PGP, but you can’t cross the middle line)
- siegecastle.bsp (Siege Castle, one of the coolest looking, if I don’t say so myself, maps for DP.  Quite a challenge to keep the flag defended)

The rest of the stuff is just some minor touchups and stuff (like the skin patch that was released earlier).

* psychosity is NOT designed for the feint of heart, drunk, easily disoriented, mentally or physically challenged, or those prone to epileptic seizures.  I am in no way responsible for the dizziness, vomiting, increased gastrial-intestinal flow, comas, strokes, massive heart failures, convulsions or spurratic orgasms that may occur during the playing of this map.
January 27th, 2000Paintball II 1.6 Client UpdateHeh, 'bout time this got released.  It's just sorta been sitting around waiting to be packaged and uploaded.  There are mostly just new maps in it, including the following:

- sphouseqw.bsp (Classic QuakeWorld style SplatterHouse, which the old Q1 veterans grew to know and love during the PB1 days...)
- psychosity.bsp (Single-Flag Psychosity - bring on the insanity! If you thought Psychotic was bad, heh, it can get worse :) *
- yoy.bsp (YOY Arena. 'nuff said)
- halfpipe.bsp (HALF-PIPE... no, not the one you skate on... this map is literally half pipe)
- dodgeball.bsp (Dodgeball! Duke it out with your PGP, but you can't cross the middle line)
- siegecastle.bsp (Siege Castle, one of the coolest looking, if I don't say so myself, maps for DP.  Quite a challenge to keep the flag defended)

The rest of the stuff is just some minor touchups and stuff (like the skin patch that was released earlier).

* psychosity is NOT designed for the feint of heart, drunk, easily disoriented, mentally or physically challenged, or those prone to epileptic seizures.  I am in no way responsible for the dizziness, vomiting, increased gastrial-intestinal flow, comas, strokes, massive heart failures, convulsions or spurratic orgasms that may occur during the playing of this map.
January 25th, 2000Q3DPA port of DigitalPaint to Q3 is well underway.

Here is a tutorial for mod authors on how to make ladders in their mods.


News Archive
«...-172-167-162-157-152-147-142-137-132-127-...»
October `98 - September `98
August `98 - July `98
POTD Archive