November 16th, 1998Vote for Digital PaintThe Quake Womens Forum is having a vote for Best of 98 Year in Review. Follow this link to nominate Digital Paint, it's map makers, skinners, and clans. Show the rest of the Quake2 community what a great mod you think DP is. The voting will begin on December 21st. New CGI for News/POTDW00p! I finally did it! I made a perl program that makes news updates as easy as a message board, works the POTDs like a database, and makes things a lot easier for us overall. Check out the POTD index... a nice feature I put into it to display old POTD's. This is like the second pearl program I've written... and I didn't even know how to spell the language name, lol :) Who says artists can't program? :) PBC and PBNPaintball News run by Daveman2, Rain, and Goldbond has now merged with Hellraiser's Paintball Central. This merger allows the combined site to offer higher quality services and more updates to all of paintball. We at Digital Paint look forward to reading all of the news PBC will now be covering. Paintball Central is truly your central source for everything paintball. Last Clan Standing TournamentPBN hosted the Last Clan Standing tournament this past weekend. 8 clans competed in the 3 round single elimination tournament and last night Balls of Steel and Clan Smurf faced off in the finals. Clan Smurf emerged victorious 2-1 in a VERY close match. It is great to see clan action for Digital Paint and we look forward to seeing more match results and tournaments in the future. November 14th, 1998Page MakeoverAs you can see I have been fiddleing with some new graphics and interfaces for the Digital Paint page. In fact I stayed up all night working on the new splash page as you enter the site. I plan on converting the rest of the page to a similair style and will be creating a new navigation bar. In the next week or so the page will be in transition so if you notice some sections are of a new style and other sections of the old style, it is because I don't work quick enough =). Feel free to let me know what you think of the new look on the message board. November 13th, 1998CrossfireAs the newest Digital Paint member I have been working on trying to compile Hellsurv and Splatterhouse for Paintball 2. I have been unsuccesful so far but will keep trying. I also have been working on my own map entitled Crossfire. Take a peek at this new map which will be included in the much anticipated Beta 5. Screenshot #1, Screenshot #2, Screenshot #3. November 12th, 1998New MemberWell, its been a while since DP has signed on new talent, but thats just what we have done now! After some discussion, we determined that we needed some help in the web page updating, graphical and PR aspects of the development processes. This coupled with an offer from a long standing friend and clan member of most of the DP members has driven us to accept the gracious offer of support from none other than Nutiket, leader and founder of Clan Splat, which ended its run with a 52-9 win/loss record, incredible in any light. So welcome aboard Nut! Expect to see posts from him in the near future. Thanks everyone. News on Beta 5As i have said before we are quite behind due to unforseen problems. I had my maps compiling on a different computer and they took forever then froze the computer. Badlands isnt close to finished as i decided it sucked (799 rspeeds too) and have a new layout i wanna use. The code is being an ass too, and zoid isnt giving me any streight answers. I already wasted 2 days just figuring out that the HUD doesnt allow the win32 long file names. It gives no error, just acts screwy... Nutiket, our new member has attempted to compile Hellsurv and SplatterHouse also. Hellsurv made his computer reboot and report a faulty HD before it finished, and SplatterHouse finished compiling after 12 hours, only to report a "VisMap Expantion Overflow". The explanation as to what causes this is at best vague, and we will be attempting to decern the exact cause. .Plan System, CGIAt the request of Dakota for a .Plan system, i have offered up my coding skills and done a quick rewrite of the PBC Finger system to allow for groupings and adminstration of .plans, and have it almost all done. Already the DP people are using it to update with information you may find interesting. If you want to know the most up to date information from the word of the designers mouths, hop over to http://24.131.9.197/cgi-bin/plans/plans.pl and read the Unnoficial word on the street. The plans are not in anyways to be assumed as official sources of information, but if your curious as to what we have to say, feel free to look. (If that made no sence, its because im tired as hell) Have fun guys! 3rd Party MapsSince there is now a large number of third party maps that have been created by fans of DP, I've decided to make a new downloads page dedicated to third party maps. The new page will make the maps available to all and provide a central source for the maps. If you have created a new map for DP, that you would like to make available to others, please email a zipped copy of the map to me so that I can upload it to the ftp server (please make sure it is the FINAL version). Even if you have already sent me a copy of your map, please send me another copy, I'm not sure if I have the latest versions. I would like to thank all of you who took the time to make DP maps! November 9th, 1998BuahahaI couldn't help putting this up... It came along at just the perfect time (the time when i'm about to destroy windows... hey, that's most of the time!). BMW has a billboard with "OUR HARDWARE RUNS BETTER WITHOUT WINDOWS" and a picture of a BMW convertible. I love it! Makes a great desktop background :) Here it is. (or you can see it as potd today) News ArchiveOctober news has been archived. Overflow FixProbably caught your eye... With some questioning of Zoid about rate settings, Zoid explained that it's not the rate at all! What causes so much lag is the framerate! Q2 sends a packet every frame (don't know why they made it that way, it's really dumb), so if you've got a nice souped up system and a fast 3D card and your flyin' around at 80 fps, you know what that means? LAG. You send a packet every frame, so you are sending 80 packets per second, which is more than most connections can handle... leading to an overflow. How do you fix this? Simple, bring down the console (hit ~), and type cl_maxfps 30 and hit enter. This should help reduce the overflows greatly. ARGH!Computers can be such a pain in the butt. I've had yet more problems with my computer (believe it or not). I had everything almost set up back to the way I liked it, started working on a map... I opened a big one, so it was taking a lot of memory, went to the bathroom while I waited for the HD to stop thrashing... came back, and the computer was rebooting! It goes into NT and then says that ntoskrnl.exe is missing or corrupted AGAIN! So, back to the routine I had done about 3 times in the past couple of days. I started installing WinNT again, but I ran into a big problem. When I had to select what drive I wanted to install to, the NTFS drive I had been using before was a "Corrupt or Unknown format." Cute :P I now have it installed on my FAT drive with a whopping 50 megs to spare... Marines are BackThe Paintball1 clan called the Marines (POnyPOweR, J5, Zimbu, and OddJob) is back together for Paintball II. Good luck guys :)